Card down

A card puzzle game about count down, how to play 

  • the levels are played in turns
  • to win a level the rank of the events must be declining
  • all goals of a level must be fulfilled
  • card noted with +/- are character cards that will start a group, while card with * and / are multipliers to modify a groupd
  • most ui elements can be hovered for handy tooltips, this is imported for goals (icons in the top left)

The world yearns for balance but must be preserved.

Each turn must be closer to total balance than the previous one, but balance can only exists if the worls is preserved.

knwon bugs;
ther is an issue with the goal in level "looming threat", the goal evil twins resets when solved in the first turns, so the level must be with the resolution of "evil sibling" on the last turn

Updated 11 days ago
Published 13 days ago
StatusPrototype
PlatformsHTML5
AuthorBaratock
GenreCard Game
Tags2D
AI DisclosureAI Assisted, Code

Comments

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I enjoyed this game

great to hear, I try mature this idea for a while after the jam, and maybe give it another try

it could turn out to be nice puzzle solitaire